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The Sharper Mind: Mental Games for a Keen Mind and a Fool Proof Memory

The Sharper Mind: Mental Games for a Keen Mind and a Fool Proof Memory
English | 288 pages | ISBN-10: 013242066X | PDF | 3.57 MB

Date: 27-11-2013, 01:09 | Read More

Pro Spring Security

Pro Spring Security
English | 340 pages | ISBN-10: 1430248181 | EPUB, PDF | 11.65 MB

Security is a key element in the development of any non-trivial application. The Spring Security Framework provides a comprehensive set of functionalities to implement industry-standard authentication and authorization mechanisms for Java applications.
Date: 26-07-2013, 17:25 | Read More

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity , 2nd Edition

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity , 2nd Edition
English | 432 pages | ISBN-10: 0240817680 | PDF | 17.08 MB

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done.
Date: 4-08-2013, 07:23 | Read More

Population Games and Evolutionary Dynamics

Population Games and Evolutionary Dynamics
English | 616 pages | ISBN-10: 0262195879 | PDF | 27.73 MB

Date: 22-04-2014, 01:41 | Read More

Pro JSF and HTML5: Building Rich Internet Components

Pro JSF and HTML5: Building Rich Internet Components
English | 412 pages | ISBN-10: 1430250100 | PDF, EPUB | 8.45 MB

Date: 3-01-2014, 15:30 | Read More

Did Darwin Get It Right?: Essays on Games, Sex and Evolution

Did Darwin Get It Right?: Essays on Games, Sex and Evolution
English | 264 pages | ISBN-10: 0412038218 | PDF | 3.33 MB

Now in paperback, Did Darwin Get It Right discusses some of the hottest issues in biology today. Its author, the eminently quotable John Maynard Smith, discusses such fascinating conundrums as how life began, whether the brain works like a computer, why most animals and plants reproduce sexually, and how social behavior evolved out of the context of natural selection--a process which would seem to favor selfishness.
Date: 24-06-2013, 04:10 | Read More

Game Theory: Mathematical Models of Conflict

Game Theory: Mathematical Models of Conflict
English | 300 pages | ISBN-10: 1898563144 | PDF | 20.56 MB

Written engagingly and with agreeable humor, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of "game-like" problems in economics, sociology, strategic studies and war.
Date: 16-07-2013, 04:53 | Read More

jBPM Developer Guide

jBPM Developer Guide
English | 372 pages | ISBN-10: 1847195687 | PDF | 5.79 MB

Date: 12-12-2013, 12:10 | Read More

Location-Based Information Systems: Developing Real-Time Tracking Applications

Location-Based Information Systems: Developing Real-Time Tracking Applications
English | 287 pages | ISBN-10: 1439848548 | PDF | 4.46 MB

Drawing on the authors' more than six years of R&D in location-based information systems (LBIS) as well as their participation in defining the Java ME Location API 2.0, Location-Based Information Systems: Developing Real-Time Tracking Applications provides information and examples for creating real-time LBIS based on GPS-enabled cellular phones. Each chapter presents a general real-time tracking system example that can be easily adapted to target any application domain and that can incorporate other sensor data to make the system "participatory sensing" or "human-centric sensing."
Date: 16-08-2013, 17:44 | Read More

Design of Multithreaded Software: The Entity-Life Modeling Approach

Design of Multithreaded Software: The Entity-Life Modeling Approach
English | 320 pages | ISBN-10: 047087659X | Epub | 3.06 MB

This book assumes familiarity with threads (in a language such as Ada, C#, or Java) and introduces the entity-life modeling (ELM) design approach for certain kinds of multithreaded software. ELM focuses on "reactive systems," which continuously interact with the problem environment. These "reactive systems" include embedded systems, as well as such interactive systems as cruise controllers and automated teller machines.
Date: 9-08-2013, 01:23 | Read More

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