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Digital Tutors - Creative Development: Character Modeling Workflows with ZBrush and 3D Coat with Bojana Nedeljkovic

Digital Tutors - Creative Development: Character Modeling Workflows with ZBrush and 3D Coat with Bojana Nedeljkovic
English | 2h 27m | VP6 (.flv) 1280x720 | MP3 44.1KHz mono | 973.49 Mb
Genre: eLearning

Date: 14-09-2014, 18:58 | Read More

The Gnomon Workshop - 3D Character Design

The Gnomon Workshop - 3D Character Design
English | 2hr 12m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 860.64 Mb
Genre: eLearning

Date: 22-08-2014, 02:13 | Read More

How to Cheat in Maya 2012: Tools and Techniques for Character Animation

How to Cheat in Maya 2012: Tools and Techniques for Character Animation
English | 320 pages | ISBN-10: 0240816986 | EPUB | 46.05 MB

The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.
Date: 4-08-2013, 07:16 | Read More

EXOTIQUE: The World's Most Beautiful CG Characters

EXOTIQUE: The World's Most Beautiful CG Characters
English | 192 pages | ISBN-10: 1921002263 | PDF | 161.27 Mb

Date: 6-12-2013, 18:36 | Read More

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11
English | 864 pages | ISBN-10: 1936420228 | PDF | 23.91 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, normal and displacement mapping, shadow rendering, particle systems, and character animation.
Date: 17-08-2013, 10:37 | Read More

The Forgotten Man: A New History of the Great Depression

The Forgotten Man: A New History of the Great Depression
English | 480 pages | ISBN-10: 0066211700 | PDF | 2.97 MB

Date: 29-03-2014, 01:43 | Read More

Vehicle Powertrain Systems: Integration and Optimization

Vehicle Powertrain Systems: Integration and Optimization
English | 560 pages | ISBN-10: 0470666021 | PDF | 16.29 MB

The powertrain is at the heart of vehicle design; the engine – whether it is a conventional, hybrid or electric design – provides the motive power, which is then managed and controlled through the transmission and final drive components. The overall powertrain system therefore defines the dynamic performance and character of the vehicle.
Date: 4-08-2013, 06:52 | Read More

Against Moral Responsibility

Against Moral Responsibility
English | 384 pages | ISBN-10: 0262016591 | PDF | 3.07 MB

In Against Moral Responsibility, Bruce Waller launches a spirited attack on a system that is profoundly entrenched in our society and its institutions, deeply rooted in our emotions, and vigorously defended by philosophers from ancient times to the present. Waller argues that, despite the creative defenses of it by contemporary thinkers, moral responsibility cannot survive in our naturalistic-scientific system. The scientific understanding of human behavior and the causes that shape human character, he contends, leaves no room for moral responsibility.
Date: 2-08-2013, 23:19 | Read More

Modular Representation Theory of Finite Groups

Modular Representation Theory of Finite Groups
English | 186 pages | ISBN-10: 1447148312 | PDF | 3.32 MB

Representation theory studies maps from groups into the general linear group of a finite-dimensional vector space. For finite groups the theory comes in two distinct flavours. In the 'semisimple case' (for example over the field of complex numbers) one can use character theory to completely understand the representations.
Date: 22-06-2013, 02:50 | Read More

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot
English | 440 pages | ISBN-10: 1449307078 | PDF, EPUB | 32 MB

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.
Date: 2-08-2013, 23:49 | Read More

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