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The PowerScore LSAT Logic Games Bible

The PowerScore LSAT Logic Games Bible
English | 402 pages | ISBN-10: 0980178207 | PDF | 3.8 MB

The PowerScore LSAT Logic Games Bible is the most comprehensive book available for the Logic Games section of the LSAT. This best-selling book will provide you with an advanced system for attacking any game that you may encounter on the LSAT. The concepts presented in the Logic Games Bible are representative of the techniques covered in PowerScore's live courses and have consistently been proven effective for thousands of students.
Date: 14-07-2013, 01:51 | Read More

Mathematics Education for a New Era: Video Games as a Medium for Learning

Mathematics Education for a New Era: Video Games as a Medium for Learning
English | 218 pages | ISBN-10: 1568814313 | PDF | 3.72 MB

Date: 10-09-2013, 20:38 | Read More

Baby Games: The Joyful Guide to Child's Play from Birth to Three Years

Baby Games: The Joyful Guide to Child's Play from Birth to Three Years
English | 183 pages | ISBN-10: 0894716174 | EPUB | 3,35 MB

Baby Games provides hundreds of rhymes, songs, finger plays, and games to create magical playtime as a baby grows from infant to toddler to preschooler.
Date: 20-06-2013, 16:44 | Read More

HITLER'S OLYMPICS: The Story of the 1936 Nazi Games

HITLER'S OLYMPICS: The Story of the 1936 Nazi Games
English | 224 pages | ISBN-10: 1844154440 | PDF | 43.16 MB

Date: 9-03-2014, 16:25 | Read More

Making Games with Python & Pygame

Making Games with Python & Pygame
English | 366 pages | ISBN-10: 1469901730 | PDF | 4.35 MB

Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language.
Date: 9-07-2013, 21:51 | Read More

The Sharper Mind: Mental Games for a Keen Mind and a Fool Proof Memory

The Sharper Mind: Mental Games for a Keen Mind and a Fool Proof Memory
English | 288 pages | ISBN-10: 013242066X | PDF | 3.57 MB

Date: 27-11-2013, 01:09 | Read More

Did Darwin Get It Right?: Essays on Games, Sex and Evolution

Did Darwin Get It Right?: Essays on Games, Sex and Evolution
English | 264 pages | ISBN-10: 0412038218 | PDF | 3.33 MB

Now in paperback, Did Darwin Get It Right discusses some of the hottest issues in biology today. Its author, the eminently quotable John Maynard Smith, discusses such fascinating conundrums as how life began, whether the brain works like a computer, why most animals and plants reproduce sexually, and how social behavior evolved out of the context of natural selection--a process which would seem to favor selfishness.
Date: 24-06-2013, 04:10 | Read More

Game Theory: Mathematical Models of Conflict

Game Theory: Mathematical Models of Conflict
English | 300 pages | ISBN-10: 1898563144 | PDF | 20.56 MB

Written engagingly and with agreeable humor, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of "game-like" problems in economics, sociology, strategic studies and war.
Date: 16-07-2013, 04:53 | Read More

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity , 2nd Edition

Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity , 2nd Edition
English | 432 pages | ISBN-10: 0240817680 | PDF | 17.08 MB

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done.
Date: 4-08-2013, 07:23 | Read More

Calculus for Computer Graphics

Calculus for Computer Graphics
English | 251 pages | ISBN-10: 1447154657 | PDF | 5.48 MB

Date: 12-11-2013, 23:09 | Read More

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